The online racing simulator
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Bob Smith
S3 licensed
Moderator
Looks promising, cheers guys.
Bob Smith
S3 licensed
Moderator
Great, now somebody moved all the American markers to Mexico and a bunch of others to Greenland. :| If somebody ever does another, will have to make sure it's private somehow, or you can only add to it.
Bob Smith
S3 licensed
Moderator
Quote from logitekg25 :yeah im interested in the ps3 version..but g25 support, and what aspects are supported?

Steering wheel, pedals, shifter, and force feedback. Everything except the clutch.

Quote from DieKolkrabe :Bob, over at SRD they're saying you won't release due to piracy concerns/iRacing having NASCAR license on PC

Any truth in it? I'm tempted to PM you a link to that threa

You could PM me a link, but to my knowledge, iRacing do not have an exclusive licence.

Quote from Chrisuu01 :Wow that car at infineon looks rather good for a game that isn't full sim.

Depends on your interpretation of "full sim". There are certainly arcade elements to the gameplay, but not the driving dynamics. So as a package it's not a full sim, but turn off the stuff you don't like and get to the driving core and sim racers should be more than happy.

Quote from Chrisuu01 :The developer statded that dont want to compete with full sims but it does look like a nice mix between arcade and sim.

We take the approach of laying arcade aspect over the top of a sim engine, so as to not dilute the driving experience for those who want it. I can't think of a better way to appeal to both sim racers and casual racers without any horrid solutions like toggleable arcade physics.
Bob Smith
S3 licensed
Moderator
Quote from danowat :Pushed back release date doesn't guarantee bug free now does it

Not at all. It does guarantee less bugs, though.

Quote from The Very End :But Bob, use the extra time to make a PC version

No new features despite the time extension I'm afraid, it's all for bug fixing and feature polishing. Hopefully the top bods will give PC the green light for the next game. Ed Martin said we don't want to compete with iRacing but I don't think we would be, just because we'd be making a racing game with the same car in on the same platform. Clearly after a different slice of the market.
Bob Smith
S3 licensed
Moderator
Do you want a bugged game or not? Better to wait and then enjoy the product.
Bob Smith
S3 licensed
Moderator
Hey Dean, my cPanel access is giving me the licencing error again...
Bob Smith
S3 licensed
Moderator
Two fresh in game videos:
Phoenix - http://www.youtube.com/watch?v=33YAoVYhdRY
Infineon - http://www.youtube.com/watch?v=PNxshc_LNPI

There is also a long segment in episode 94 of InsideSimRacing: http://www.insidesimracing.tv/
Bob Smith
S3 licensed
Moderator
Sadly there are not. I have always intended on making in translatable, perhaps I should I make that my next goal, as I don't know when I'll make time to work on any more features.
Bob Smith
S3 licensed
Moderator
Quote from Dygear :Not from that displacement.

If the power has dropped by a smaller percentage than the rpm, you must have gained torque.
Bob Smith
S3 licensed
Moderator
Quote from JJ72 :"Link design and simulation of Article Scawen mentioned that the walls and paddle a lot of hot material, easy to bend."

we need something with more lingo and slangs I guess??

I'd have done my language but that seems a bit pointless, so I pretended I could speak Russian, and voila:

"You will connect construction and the imitation of the article Of scawen mentioned that walls and rinses the much hot material, light in order to bend."
Bob Smith
S3 licensed
Moderator
Quote from AstroBoy :Or will we see it in Nascar before we do in LFS?

Now there's a question.
Bob Smith
S3 licensed
Moderator
A nice piece of publicity has gone very far for him. Will be great for him to get off the street after so long: http://en.wikipedia.org/wiki/Ted_Williams_(announcer). Let's just hope people's trust is not misplaced and he does not return to a life of crime (hopefully one that was only previously driven by necessity). Time will tell.
Bob Smith
S3 licensed
Moderator
My 8 year old siemens, now running on a new battery, can last over a week between charges. Monochrome screens ftw!

More on topic, nice to see the Xoom supporting a bunch of audio codecs I've never heard of but not something free like Ogg. What good is a 720p display and H264 video support if all my media content will be played back mute?
Bob Smith
S3 licensed
Moderator
Quote from rich uk :SOme stuff wasn't needed but was good to see astrology on at a normal time

Astrology? Or Astronomy? Very different things!
Bob Smith
S3 licensed
Moderator
Quote from DieKolkrabe :Nope, they ran at speed IIRC

Yes, either into the walls or other cars. Hence the red flag. See: 1 2

Quote from DieKolkrabe :Texas Busch 2002

Once again, wrong series, although I admire your perseverance.

Quote from DieKolkrabe :Also, Pocono 1991, Bristol 1990, both ran in rain.
1989, N Carolina, started on a damp track/ran at race speeds :P That WAS racing

I'm losing interest know so won't spend the time researching those, but I'll just say, I'm not sure how relevant some on track precipitation two decades is to a modern game. In any case, you're not getting rain, like it or lump it.
Bob Smith
S3 licensed
Moderator
Quote from MAGGOT :Real men drink Jager

Apparently not over here, I like it but everyone tells me it's a girls drink.
Bob Smith
S3 licensed
Moderator
Quote from DieKolkrabe :Ahem.

Montreal!

Different series, doesn't count.

Quote from DieKolkrabe :EDIT: Cup series ran at Suzuka in 1997 in the rain

Good spot, but that event was not during the race season, which is what this game is covering.

Quote from DieKolkrabe :, 2001 All-Star race segment in rain. There!

It would seem rain started just as the race did, they found the cars couldn't cope, and the race was stopped as soon as the rain got heavy (still during the first lap!). Close, but not quite wet racing.
Bob Smith
S3 licensed
Moderator
Nice shots. Was totally overcast here so I saw squat.
Bob Smith
S3 licensed
Moderator
Quote from Sueycide_FD :And with Danica being one, im assuming Nationwide Series is in the game.

You assume incorrectly. Not all the drivers from the sprint cup will be featured in the game, so drivers from other series were brought in to make up the numbers.

NTG2011 covers the sprint cup only.
Bob Smith
S3 licensed
Moderator
Dustin - is that for the sprint cup though, or one of the other tiers?

Luke - control doesn't get taken from you no matter how damaged your wheels are or what state your tyres are in.
Bob Smith
S3 licensed
Moderator
You know I wondered why when I woke up early, it was getting light, but then seemed to get darker again. Not looked outside yet but am leaving for work in 5 mins so will see what I can see on the way.
Bob Smith
S3 licensed
Moderator
We wanted to add rain but because the real series never runs in the rain, we are not including it.

The only difference for gampad players is that there is a steering aid forced on. All the aids available in the menus are toggleable, and available for both wheel and gamepad. The only aids forced on (for all controller types) are auto-clutch, throttle cut on upshift, and throttle blip on downshift. Hopefully these too will become toggleable with future titles although more work is needed on the transmission model first, and a decision on how to handle stalling.
Bob Smith
S3 licensed
Moderator
I like to hold my poos in until I'm at work. Then I can be paid to shit and not have no pay to replace the toilet roll either.
Bob Smith
S3 licensed
Moderator
Quote from DevilDare :2) HUD. Really? Do I need to comment on this? Looks like something from childrens TV.

3) Cartoonish/Arcadeish. Drafting points. Passing points. Rivals? Freaking wind trails when slipstreaming? I mean come on....

I hate to break it to you, but many gamers need to do more than just drive in order to have fun. They need more going on. If you're not that big into racing lines, lap times, etc, you need something to give you the kick and make it fun. While clearly not for the sim racing purist, I think you can turn them all of if you don't want them.

Quote from DevilDare :6) AI. Now this is what confuses me. All this talk of great AI and stuff, but so far from the videos I have seen the player just seems to dive past them without a struggle most of the time.

Two things here:
* The AI are likely set at an easy difficulty in the videos
* There have been recurring issues with the AI speed. They've been faster in the past than they are now, I have bugs to get their speed back (presumably related to them not coping with the changes and improvements to the vehicle physics). That said, since the restrictor plate tracks are so simple to drive (brick throttle and steer where required), they are already really tough to catch up there, particularly when they start drafting one another.
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